Monthly Archives: November 2020

Williams hardware Scan Line Interrupt and a new way to update sprites on the CoCo 3

I was going to post about this topic while I was working on Defender but didn’t get around to it and since I’ve started working on Joust which has the same video hardware I’ve come across the same situation and … Continue reading

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Joust on a CoCo 3?

Hi All, I’ve been working on porting the arcade game Joust to the CoCo 3. I wasn’t going to discuss it until I actually got it working as I don’t want the project to end up like my Defender port. … Continue reading

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